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Alive or Dead: Game of Life

by 金珂 杜

  • Developer Tools
  • Free
View on the App Store
Rating
0.0
0 ratings · North Macedonia storefront
Last update
Oct 15, 2026
Version 3.8.12
Size
27 MB
Category
Developer Tools
Tracked since
Oct 9, 2026

Estimated revenue

A model estimate with a likely range, not a reported figure.

No estimate. Apps outside the grossing charts, and some countries, have no reliable rank-to-revenue curve, so we show nothing rather than a guess.

How this estimate is made

Rank: we take the app's best Top Grossing rank on the latest chart day. Category ranks are converted into an equivalent overall rank, because a #10 in Finance earns far less than a #10 overall.

Curve: that equivalent rank is read off a rank-to-revenue curve anchored on public company revenue and market-data reports for the US iPhone App Store.

Country: the curve is scaled per country (Japan is roughly a third of the US, Türkiye under 1%). Where we have no scale, such as China, there is no estimate.

Range: the likely range widens with country, category and chart depth. It is a plausible span, not a statistical confidence interval.

Not included: ads, payments outside the App Store, and any difference between gross sales and what the developer keeps. Low confidence means indirect data; medium means several independent sources agree.

Full method

Screenshots

As shown on the App Store listing.

About this app

Text from the App Store listing.

The Game of Life is a zero-player cellular automaton invented by mathematician John Horton Conway in 1970. Set an initial pattern of live cells on a grid, then watch it evolve on its own — no moves, no scores, just simple rules producing complex, sometimes beautiful behavior.

Each cell follows four rules based on its eight neighbors: a live cell with fewer than two live neighbors dies of isolation, a live cell with two or three live neighbors survives, a live cell with more than three live neighbors dies of overcrowding, and a dead cell with exactly three live neighbors comes to life. Repeat the process, and entire ecosystems of gliders, oscillators, and still lifes emerge from nothing.

Alive or Dead lets you draw or tap cells directly on an adaptive grid, switch between three grid densities, and control the simulation speed. Save any pattern as a photo, or turn it into a QR code to share with friends — then scan a friend's QR code to load their creation into your own grid. Build a personal archive of your favorite patterns, synced via iCloud, and revisit them anytime.

A built-in guide walks you through the rules, and an alternate app icon lets you flip your Home Screen between "alive" and "dead."

Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

What’s new

Release notes for the latest version, as written by the developer.

v3.8.12

Bringing you the latest and greatest updates.

Please let me know if there’s anything I can improve. I’m working so hard to make these apps better, but I need your help. If you have any feedback, ideas for features, or just wanna say hi, simply contact me through the「Contact」in the app.

Rank history

Daily position in the Taiwan charts. #1 is at the top.

Best rank
#12
Current rank
#30
Days charting
4 of 7

On the charts today

Small & simple score

How realistic it is for a small team to build something like this.

79/100

Not flagged as small & simple

  • Developer size100% · 25

    Developer: 1 app on the charts

  • Audience size– · 20

    No data, weight redistributed

  • App size100% · 10

    Size: 27 MB

  • Price model80% · 15

    Price model: free with in-app purchases

  • Demand proof55% · 30

    Best rank #12, 4 countries

An indicator, not a fact. We can't see team size. Calculated Oct 25, 2026 · method i2

How the score works

Version history

  • 3.8.12LatestReleased Oct 15, 2026
  • 3.8.8Released Oct 9, 2026