Pocket Rogues: Ultimate
de Alexej Leonydov
- Juegos
- De pago
- Pequeña y simple · 92
- Valoración
- 4,7
- 693 valoraciones · Tienda de EE. UU.
- Top 89%de 235 · Juegos
- Última actualización
- 17 ago 2026
- Versión 1.38.3.2
- Tamaño
- 306 MB
- Categoría
- Juegos
- En seguimiento desde
- 10 oct 2026
Ingresos estimados
Una estimación de un modelo con un rango probable, no una cifra publicada.
Sin estimación. Las apps fuera de los rankings de ingresos, y algunos países, no tienen una curva fiable de puesto a ingresos, así que no mostramos nada antes que una suposición.
Cómo se hace esta estimación
Puesto: tomamos el mejor puesto de la app en Mayores ingresos del último día con datos. Los puestos por categoría se convierten en un puesto general equivalente, porque un n.º 10 en Finanzas gana mucho menos que un n.º 10 general.
Curva: ese puesto equivalente se lee en una curva de puesto a ingresos anclada en ingresos públicos de empresas e informes de datos de mercado de la App Store de iPhone en EE. UU.
País: la curva se escala por país (Japón es más o menos un tercio de EE. UU.; Turquía, menos del 1%). Donde no tenemos escala, como China, no hay estimación.
Rango: el rango probable se ensancha según el país, la categoría y la profundidad del ranking. Es un tramo plausible, no un intervalo de confianza estadístico.
No incluido: anuncios, pagos fuera de la App Store ni la diferencia entre ventas brutas y lo que se queda el desarrollador. Confianza baja significa datos indirectos; media significa que varias fuentes independientes coinciden.
Método completoCapturas de pantalla
Tal como se ven en la ficha de la App Store.
Sobre esta app
Texto de la ficha de la App Store.
Dynamic 2D Roguelike with Action-RPG elements.
Raid endless dungeons, rebuild your Fortress, and develop your own heroes!
Pocket Rogues combines the classic feel of old-school Action RPGs with the challenge and replayability of the Roguelike genre. Fight through hordes of monsters, explore procedurally generated dungeons, upgrade your guild fortress, and develop powerful heroes as you uncover the secrets hidden deep underground.
=== FEATURES: ===
- REAL-TIME ACTION
Move, dodge, avoid traps, outmaneuver enemies, and fight in a combat system that rewards control, timing, and player skill.
- DIVERSE HERO CLASSES
Choose from a variety of heroes, each with unique skills, exclusive equipment, and their own progression paths.
- EVERY DUNGEON IS UNIQUE
Locations, monsters, loot, and encounters are procedurally generated, making every run different.
- UNIQUE LOCATIONS
Each location features its own visual style, enemies, traps, and interactive objects. Once unlocked, you can freely travel between them.
- BUILD YOUR GUILD FORTRESS
Construct and upgrade buildings to unlock new hero classes, strengthen existing ones, and gain access to new mechanics and features.
- REGULAR UPDATES
Pocket Rogues is actively supported and continuously expanded in close contact with its community.
Pocket Rogues features dozens of dungeons filled with unique loot, dangerous enemies, and powerful bosses. Traditional RPG elements such as character progression, equipment upgrades, and world exploration add even more depth to each adventure.
“For centuries, a dark dungeon has lured adventurers with its secrets and treasures. One after another, they vanished in its depths after facing the true evil hidden below. Yet the old legends continue to tempt new seekers of glory and fortune. Will you become one of them?”
ULTIMATE version of Pocket Rogues is already available:
https://itunes.apple.com/app/pocket-rogues-ultimate/id1316150324?mt=8
Discord (Eng): https://discord.gg/nkmyx6JyYZ
For any questions, contact the developer directly: [email protected]
Novedades
Notas de la última versión, escritas por el desarrollador.
[GENERATION]
- Added a new single-room sub-location - Goblin Larder. The gate to it can only be found in the Abandoned Prison
- Added a new monster champion found only in the Catacombs and the Rat's Nest - Rottail
- Added the Altar of the Elements - when used, it temporarily grants a random bonus Fire, Lightning, or Ice damage effect
- Friendly NPC guards may now occasionally appear near the Camp Gates
[ITEMS]
- Added a new type of item that can be found in the dungeon - Treasures. They cannot be used or equipped, but can be sold for a very high price. There are currently 6 items of this type
- Added 7 new swords, 7 new daggers, 3 new axes, and 7 new bows
- Added 13 new armor types and 7 new pieces of headgear
- Updated the icons of all axes and bows, as well as the last remaining armor and headgear that had not yet been updated
- When used in a boss arena, the "Obsidian Shard" allows the player to escape the battle if they entered the arena through a gate on the floor (does not work with "bosses between locations" in the Obsidian Tower)
[VISUALS]
- Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, and Zombie-Spearmen are now animated
- Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, Zombie-Spearmen, Ogre-Sorcerers, Battle Ogres, Tamed Trolls, Guardsman-Archers, and Guardsman-Warriors now leave corpses on the ground
- All slain mercenaries now leave corpses on the ground
- The bodies of defeated NPCs from the Camp will now remain on the ground
- Shadows cast by objects and creatures now have a limited draw distance (to display creature shadows, enable the corresponding option under "Video" - they now look much better)
- All bosses, mini-bosses, and monster champions now cast shadows when the corresponding option is enabled
- The stairs leading down to the next floor have been redrawn at a higher resolution to match the updated appearance of the dungeons
- Flames and campfires with cauldrons have been redrawn at a higher resolution
- Updated the appearance of the Fel Altar
- Added random animations to poison clouds in the Catacombs
- Improved how several equipment items are displayed on the character
- Resurrection pentagrams in the Sunken Grotto now have additional visual effects and periodically create shadows of Captured Souls nearby
- The "Arcane Charge" weapon effect now has visual and audio feedback, and its floating effect text no longer appears
- Added visual and audio effects for the Adrenaline perk
- Added visual and audio feedback when the maximum-level effects of the Hardened Flesh and Stone Skin perks trigger
- When stationary creatures and characters turn, an animation will now play if one is available
[BALANCE]
- Players now receive gold for increasing the rank of each creature in the Bestiary, with the amount depending on the creature's strength
- Reduced the invulnerability window when dashing: it now lasts for the first 60% of the animation instead of the entire animation
- Doubled the selling price of all artifacts and smithing gems
- Increased the selling price of all equipment
- Reworked how boss and champion levels affect their stats to compensate for the fix to the double-initialization bug
- Higher boss and champion levels now also increase their defense, if they have any
- Damage dealt by all traps now scales with the current floor number
- Poison now deals significantly more damage, including the corresponding weapon effect
- Poison Resistance now not only increases the maximum size of the buildup bar that must be filled to inflict the status, but also reduces damage taken from Poison
- Bleed Resistance, Poison Resistance, and Petrification Resistance for all creatures (but not player characters) and bosses now increase with their level
Historial de puestos
Puesto diario en los rankings de Italia. El n.º 1 está arriba.
- Mejor puesto
- #12
- Puesto actual
- #47
- Días en el ranking
- 5 de 7
En los rankings hoy
Puntuación pequeña y simple
Qué tan realista es que un equipo pequeño cree algo así.
92/100
Pequeña y simple
- Tamaño del desarrollador100% · 25
Desarrollador: 1 app en los rankings
- Tamaño de la audiencia80% · 20
Valoraciones: 693
- Tamaño de la app60% · 10
Tamaño: 306 MB
- Modelo de precio100% · 15
Modelo de precio: de pago
- Prueba de demanda100% · 30
Mejor puesto #4, 32 países
Un indicador, no un hecho. No podemos ver el tamaño del equipo. Calculada el 24 oct 2026 · método i2
Cómo funciona la puntuaciónHistorial de versiones
- 1.38.3.2ÚltimaPublicada el 17 ago 2026