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Pocket Rogues: Ultimate

von Alexej Leonydov

  • Spiele
  • Kostenpflichtig
  • Klein & einfach · 92
Im App Store ansehen
Bewertung
4,7
693 Bewertungen · Store USA
Top 89 %von 235 · Spiele
Letztes Update
17.08.2026
Version 1.38.3.2
Größe
306 MB
Kategorie
Spiele
Erfasst seit
10.10.2026

Geschätzter Umsatz

Eine Modellschätzung mit wahrscheinlicher Spanne, keine gemeldete Zahl.

Keine Schätzung. Für Apps außerhalb der Umsatz-Charts und für manche Länder gibt es keine verlässliche Platz-zu-Umsatz-Kurve. Wir zeigen lieber nichts als geraten.

So entsteht diese Schätzung

Platz: Wir nehmen die beste Platzierung der App bei den Umsatzstärksten am letzten Chart-Tag. Kategorieplätze werden in einen gleichwertigen Gesamtplatz umgerechnet, denn Platz 10 in Finanzen verdient weit weniger als Platz 10 gesamt.

Kurve: Dieser gleichwertige Platz wird auf einer Platz-zu-Umsatz-Kurve abgelesen, die an veröffentlichten Unternehmensumsätzen und Marktdatenberichten zum US-iPhone-App-Store verankert ist.

Land: Die Kurve wird pro Land skaliert (Japan liegt bei etwa einem Drittel der USA, die Türkei unter 1 %). Wo uns eine Skala fehlt, etwa bei China, gibt es keine Schätzung.

Spanne: Die wahrscheinliche Spanne wächst mit Land, Kategorie und Chart-Tiefe. Sie ist ein plausibler Bereich, kein statistisches Konfidenzintervall.

Nicht enthalten: Werbung, Zahlungen außerhalb des App Stores und der Unterschied zwischen Bruttoumsatz und dem, was der Entwickler behält. Geringe Zuverlässigkeit heißt indirekte Daten; mittlere heißt, mehrere unabhängige Quellen stimmen überein.

Ganze Methode

Screenshots

So im App-Store-Eintrag zu sehen.

Über diese App

Text aus dem App-Store-Eintrag.

Original · Englisch

Dynamic 2D Roguelike with Action-RPG elements.
Raid endless dungeons, rebuild your Fortress, and develop your own heroes!

Pocket Rogues combines the classic feel of old-school Action RPGs with the challenge and replayability of the Roguelike genre. Fight through hordes of monsters, explore procedurally generated dungeons, upgrade your guild fortress, and develop powerful heroes as you uncover the secrets hidden deep underground.

=== FEATURES: ===

  • REAL-TIME ACTION

Move, dodge, avoid traps, outmaneuver enemies, and fight in a combat system that rewards control, timing, and player skill.

  • DIVERSE HERO CLASSES

Choose from a variety of heroes, each with unique skills, exclusive equipment, and their own progression paths.

  • EVERY DUNGEON IS UNIQUE

Locations, monsters, loot, and encounters are procedurally generated, making every run different.

  • UNIQUE LOCATIONS

Each location features its own visual style, enemies, traps, and interactive objects. Once unlocked, you can freely travel between them.

  • BUILD YOUR GUILD FORTRESS

Construct and upgrade buildings to unlock new hero classes, strengthen existing ones, and gain access to new mechanics and features.

  • REGULAR UPDATES

Pocket Rogues is actively supported and continuously expanded in close contact with its community.

Pocket Rogues features dozens of dungeons filled with unique loot, dangerous enemies, and powerful bosses. Traditional RPG elements such as character progression, equipment upgrades, and world exploration add even more depth to each adventure.

“For centuries, a dark dungeon has lured adventurers with its secrets and treasures. One after another, they vanished in its depths after facing the true evil hidden below. Yet the old legends continue to tempt new seekers of glory and fortune. Will you become one of them?”

ULTIMATE version of Pocket Rogues is already available:
https://itunes.apple.com/app/pocket-rogues-ultimate/id1316150324?mt=8

Discord (Eng): https://discord.gg/nkmyx6JyYZ

For any questions, contact the developer directly: [email protected]

Neuigkeiten

Versionshinweise zur neuesten Version, vom Entwickler verfasst.

v1.38.3.2
Original · Englisch

[GENERATION]

  • Added a new single-room sub-location - Goblin Larder. The gate to it can only be found in the Abandoned Prison
  • Added a new monster champion found only in the Catacombs and the Rat's Nest - Rottail
  • Added the Altar of the Elements - when used, it temporarily grants a random bonus Fire, Lightning, or Ice damage effect
  • Friendly NPC guards may now occasionally appear near the Camp Gates

[ITEMS]

  • Added a new type of item that can be found in the dungeon - Treasures. They cannot be used or equipped, but can be sold for a very high price. There are currently 6 items of this type
  • Added 7 new swords, 7 new daggers, 3 new axes, and 7 new bows
  • Added 13 new armor types and 7 new pieces of headgear
  • Updated the icons of all axes and bows, as well as the last remaining armor and headgear that had not yet been updated
  • When used in a boss arena, the "Obsidian Shard" allows the player to escape the battle if they entered the arena through a gate on the floor (does not work with "bosses between locations" in the Obsidian Tower)

[VISUALS]

  • Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, and Zombie-Spearmen are now animated
  • Gorgons, Scavengers, Beholders, Ghosts, Chained ghosts, Zombie-Spearmen, Ogre-Sorcerers, Battle Ogres, Tamed Trolls, Guardsman-Archers, and Guardsman-Warriors now leave corpses on the ground
  • All slain mercenaries now leave corpses on the ground
  • The bodies of defeated NPCs from the Camp will now remain on the ground
  • Shadows cast by objects and creatures now have a limited draw distance (to display creature shadows, enable the corresponding option under "Video" - they now look much better)
  • All bosses, mini-bosses, and monster champions now cast shadows when the corresponding option is enabled
  • The stairs leading down to the next floor have been redrawn at a higher resolution to match the updated appearance of the dungeons
  • Flames and campfires with cauldrons have been redrawn at a higher resolution
  • Updated the appearance of the Fel Altar
  • Added random animations to poison clouds in the Catacombs
  • Improved how several equipment items are displayed on the character
  • Resurrection pentagrams in the Sunken Grotto now have additional visual effects and periodically create shadows of Captured Souls nearby
  • The "Arcane Charge" weapon effect now has visual and audio feedback, and its floating effect text no longer appears
  • Added visual and audio effects for the Adrenaline perk
  • Added visual and audio feedback when the maximum-level effects of the Hardened Flesh and Stone Skin perks trigger
  • When stationary creatures and characters turn, an animation will now play if one is available

[BALANCE]

  • Players now receive gold for increasing the rank of each creature in the Bestiary, with the amount depending on the creature's strength
  • Reduced the invulnerability window when dashing: it now lasts for the first 60% of the animation instead of the entire animation
  • Doubled the selling price of all artifacts and smithing gems
  • Increased the selling price of all equipment
  • Reworked how boss and champion levels affect their stats to compensate for the fix to the double-initialization bug
  • Higher boss and champion levels now also increase their defense, if they have any
  • Damage dealt by all traps now scales with the current floor number
  • Poison now deals significantly more damage, including the corresponding weapon effect
  • Poison Resistance now not only increases the maximum size of the buildup bar that must be filled to inflict the status, but also reduces damage taken from Poison
  • Bleed Resistance, Poison Resistance, and Petrification Resistance for all creatures (but not player characters) and bosses now increase with their level

Platzverlauf

Tägliche Position in den Charts Italien. Platz 1 ist ganz oben.

Beste Platzierung
#12
Aktueller Platz
#47
Tage in den Charts
5 von 7

Heute in den Charts

Klein-&-einfach-Score

Wie realistisch es für ein kleines Team ist, so etwas zu bauen.

92/100

Klein & einfach

  • Entwicklergröße100% · 25

    Entwickler: 1 App in den Charts

  • Publikumsgröße80% · 20

    Bewertungen: 693

  • App-Größe60% · 10

    Größe: 306 MB

  • Preismodell100% · 15

    Preismodell: kostenpflichtig

  • Nachfragebeleg100% · 30

    Beste Platzierung #4, 32 Länder

Ein Indikator, keine Tatsache. Die Teamgröße sehen wir nicht. Berechnet am 24.10.2026 · Methode i2

So funktioniert der Score

Versionsverlauf

  • 1.38.3.2AktuellVeröffentlicht am 17.08.2026