NoteWorks for iPhone
by Azati Corporation
- Education
- Paid
- Zombie
- Small & simple · 100
- Rating
- 3.5
- 2 ratings · Türkiye storefront
- Last update
- Jan 24, 2019
- Version 1.4.7
- Size
- 32 MB
- Category
- Education
- Tracked since
- Oct 10, 2026
Estimated revenue
A model estimate with a likely range, not a reported figure.
No estimate. Apps outside the grossing charts, and some countries, have no reliable rank-to-revenue curve, so we show nothing rather than a guess.
How this estimate is made
Rank: we take the app's best Top Grossing rank on the latest chart day. Category ranks are converted into an equivalent overall rank, because a #10 in Finance earns far less than a #10 overall.
Curve: that equivalent rank is read off a rank-to-revenue curve anchored on public company revenue and market-data reports for the US iPhone App Store.
Country: the curve is scaled per country (Japan is roughly a third of the US, Türkiye under 1%). Where we have no scale, such as China, there is no estimate.
Range: the likely range widens with country, category and chart depth. It is a plausible span, not a statistical confidence interval.
Not included: ads, payments outside the App Store, and any difference between gross sales and what the developer keeps. Low confidence means indirect data; medium means several independent sources agree.
Full methodScreenshots
As shown on the App Store listing.
About this app
Text from the App Store listing.
NoteWorks is a musical game, designed to teach note recognition and improve sight reading skills. Hungry Munchy is eager to swallow elusive blue notes. Your goal is to help Munchy catch each note as quickly as possible.
The game combines learning and fun into a single gratifying experience. The app is both educational and entertaining, with an intuitive and visually appealing interface.
NoteWorks was created for:
- iPhone, iPod touch and iPad users.
- Players of all ages.
- Beginners to advanced music students.
- Families with multiple players.
- Music teachers with multiple students.
Game design features include:
- A funny animated character.
- User-friendly menus.
- Superb graphics.
- Engaging sound effects.
Note reading options:
- On-screen piano keyboard input.
- On-screen guitar fretboard input.
- MIDI keyboard input.
- "A, B, C" note naming:
. . . CDEFGAB
. . . CDEFGAH
. . . ABCDEFG
. . . AHCDEFG
- "Do, Re, Mi" (Fixed Do) note naming.
- Treble clef.
- Bass clef.
- Tenor clef.
- Alto clef.
- Custom note range in all four clefs.
Educational features:
- Students learn by playing and having fun.
- Multiple game settings allow players to stay in control.
- Students can choose to play with hints.
- Students play without hints to earn points and stars.
- Players learn to recognize notes instantly, on sight.
- For beginners, the game starts by teaching a limited range of notes.
- Note range can be easily customized as students advance.
- After mastering accidentals, students learn key signatures.
- Game speed is controlled to increase or decrease difficulty, or students may choose to play without any time limit.
- Sharing of game progress: ability to share game results with teachers.
While music teachers persistently stress the importance of sight reading, most teachers prefer not to spend valuable lesson time on basic note recognition skills. Thus, NoteWorks helps music teachers concentrate on more interesting aspects of their art, such as technique and musicality.
Serious music students can take advantage of the game to learn clefs outside of their own instruments, as well as prepare for music theory exams. In addition, non-musicians could use NoteWorks as an interesting memory game, to help keep their minds sharp and quick.
NoteWorks was created for people who like to learn by playing and having fun. It was designed with the objective of neither being too easy nor too hard, and never boring. We hope you'll find NoteWorks both useful and entertaining, and we would greatly appreciate it if you could share your thoughts and opinions about the game by rating it.
What’s new
Release notes for the latest version, as written by the developer.
Performance improvements and bug fixes
Rank history
Daily position in the Finland charts. #1 is at the top.
- Best rank
- #7
- Current rank
- #68
- Days charting
- 7 of 7
On the charts today
Small & simple score
How realistic it is for a small team to build something like this.
100/100
Small & simple
- Developer size100% · 25
Developer: 1 app on the charts
- Audience size100% · 20
Ratings: 2
- App size100% · 10
Size: 32 MB
- Price model100% · 15
Price model: paid
- Demand proof100% · 30
Best rank #4, 26 countries
An indicator, not a fact. We can't see team size. Calculated Oct 25, 2026 · method i2
How the score worksVersion history
- 1.4.7LatestReleased Jan 24, 2019