Skip to content

FreemiumKit: In-App Purchases

by Cihat Guenduez

  • Developer Tools
  • Free
  • Zombie
View on the App Store
Rating
0.0
0 ratings · Bahrain storefront
Last update
Mar 20, 2025
Version 1.2.5
Size
36 MB
Category
Developer Tools
Tracked since
Oct 9, 2026

Estimated revenue

A model estimate with a likely range, not a reported figure.

No estimate. Apps outside the grossing charts, and some countries, have no reliable rank-to-revenue curve, so we show nothing rather than a guess.

How this estimate is made

Rank: we take the app's best Top Grossing rank on the latest chart day. Category ranks are converted into an equivalent overall rank, because a #10 in Finance earns far less than a #10 overall.

Curve: that equivalent rank is read off a rank-to-revenue curve anchored on public company revenue and market-data reports for the US iPhone App Store.

Country: the curve is scaled per country (Japan is roughly a third of the US, Türkiye under 1%). Where we have no scale, such as China, there is no estimate.

Range: the likely range widens with country, category and chart depth. It is a plausible span, not a statistical confidence interval.

Not included: ads, payments outside the App Store, and any difference between gross sales and what the developer keeps. Low confidence means indirect data; medium means several independent sources agree.

Full method

Screenshots

As shown on the App Store listing.

About this app

Text from the App Store listing.

Simple In-App Purchases and Subscriptions for Apple Platforms: Automated Purchase Creation on Connect, Paywalls, A/B Testing, Live Notifications, PPP, and more.

FreemiumKit is the ultimate solution for Apple platform developers to integrate and manage in-app purchases and subscriptions effortlessly. With support for all Apple platforms, FreemiumKit provides a seamless and efficient way to handle your app's monetization.

==== KEY FEATURES ====

== Quick Setup ==

  • Automated Creation: FreemiumKit connects to App Store Connect on your behalf and automates all the steps in creating your products, saving you a lot of click & wait.
  • Customizable Paywalls: Our SDK contains a paywall UI engine for all Apple platforms with beautiful, proven and ready-to-use designs.
  • Remote Configuration: Manage and update paywalls remotely through our native app – on the Mac or even from your iPhone!

== Advanced Monetization Tools ==

  • A/B Testing: Optimize your paywalls and pricing with built-in A/B testing capabilities. Compare up to 4 paywall designs!
  • Live Purchase Push Notifications: Receive real-time notifications for user purchases to stay on top of your app's performance.
  • Pricing by Purchase Power Parity: Adjust pricing based on the user's location to maximize revenue and accessibility.

== Native Experience ==

  • Full Apple Platform Support: Seamlessly integrate with iOS, macOS, watchOS, visionOS, and tvOS.
  • Simplified Usage: Our native-first approach ensures an easy and efficient setup process, allowing you to focus on building your app.
  • Privacy by Design: Our SDK avoids sending personal user data to any servers. And we don't keep your purchase data on our servers.

----- Legal Notice -----
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

What’s new

Release notes for the latest version, as written by the developer.

v1.2.5

Fixes an issue that could make the app hang for a couple of seconds for apps with lots of purchases.

Rank history

Daily position in the Bolivia charts. #1 is at the top.

Best rank
#19
Current rank
#19
Days charting
1 of 7

On the charts today

Small & simple score

How realistic it is for a small team to build something like this.

61/100

Not flagged as small & simple

  • Developer size70% · 25

    Developer: 2 apps on the charts

  • Audience size– · 20

    No data, weight redistributed

  • App size100% · 10

    Size: 36 MB

  • Price model10% · 15

    Price model: free

  • Demand proof65% · 30

    Best rank #19, 7 countries

An indicator, not a fact. We can't see team size. Calculated Oct 25, 2026 · method i2

How the score works

Version history

  • 1.2.5LatestReleased Mar 20, 2025