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Dungeon Merge!

by Brilbox

  • Games
  • Paid
  • Small & simple · 90
View on the App Store
Rating
5.0
2 ratings · US storefront
Top 99%among 177 Games apps
Last update
Oct 17, 2026
Version 1.0.43
Size
307 MB
Category
Games
Tracked since
Oct 10, 2026

Estimated revenue

A model estimate with a likely range, not a reported figure.

No estimate. Apps outside the grossing charts, and some countries, have no reliable rank-to-revenue curve, so we show nothing rather than a guess.

How this estimate is made

Rank: we take the app's best Top Grossing rank on the latest chart day. Category ranks are converted into an equivalent overall rank, because a #10 in Finance earns far less than a #10 overall.

Curve: that equivalent rank is read off a rank-to-revenue curve anchored on public company revenue and market-data reports for the US iPhone App Store.

Country: the curve is scaled per country (Japan is roughly a third of the US, Türkiye under 1%). Where we have no scale, such as China, there is no estimate.

Range: the likely range widens with country, category and chart depth. It is a plausible span, not a statistical confidence interval.

Not included: ads, payments outside the App Store, and any difference between gross sales and what the developer keeps. Low confidence means indirect data; medium means several independent sources agree.

Full method

Screenshots

As shown on the App Store listing.

About this app

Text from the App Store listing.

Dominate the dungeon. Or let it dominate you.

A turn-based deckbuilding roguelite — Dungeon Merge!
Every run, a different strategy. A different hero. A different ending.

■ Unique Heroes — Not just different stats. A completely different way to play.

Assassin: Double damage to a single target. Pick one. Make it count.
Engineer: Stack shields, then unleash devastating area attacks. Defense is offense.
Gambler: Free level-up rerolls. When luck becomes strategy.
Noble: +1 level-up choice, gold-powered leveling at shrines. Money is your weapon.

…Every hero demands a different strategy.

■ Diverse Skill Cards — Not collection. Combination. Your deck is your strategy.

Chain Lightning: Hit up to 3 enemies in a chain
Double Cast: Trigger the same skill twice in a row
Replicate: Copy any card in your deck on the spot

Skill grades: Common → Rare → Epic → Legendary
Upgrade cards mid-combat and discover powerful combinations.

■ Powerful Relics — Sometimes a single relic changes everything.

Chalice: Revive once with 50% HP upon death
Shard of Collapse: For the next 3 battles, all non-boss enemies start with 1 HP
Shackles of Binding: +1 mana per turn, but shop prices increase by 25%
Sanctuary Lantern: Fully restore HP whenever you enter a shop

■ Distinct Enemies — Every battle is a new puzzle. Read the pattern or die.

Treasure Goblin: Escapes after 7 turns if you fail to defeat it
Snowman: Freezes you for 1 turn
Crow: Forces you to discard a random card from your hand

Face powerful bosses with unique attack patterns and multiple phases.

■ Seal System — The real challenge starts here.

Normal mode is only the beginning.
As you unlock more Seals, increasingly brutal challenges await.

Combine Trials and Contracts to design your own difficulty.
Only a handful of players will conquer the hardest combinations.

■ Challenge Mode — New rules. New competition. Every week.

Face rotating Grand Pacts and Trials each week.
Discover powerful builds under unfamiliar rules where old strategies may no longer work.

Compete with other players for the highest score and climb the weekly rankings.
Clear the final region of a Challenge to unlock Endless Battle.

How long can you survive against enemies that never stop growing stronger?

■ Endless Replayability

3 regions × 11 floors — procedurally generated every run
Battle, Event, Elite, Shrine, Shop — diverse room types
Different maps, enemy combinations, and card rewards every time

Even with the same hero, no two adventures are alike.

■ Features

Turn-based strategy + deckbuilding roguelite
Unique heroes, skills, relics, and enemies
Seal System — customize difficulty with Trials and Contracts
Challenge Mode — weekly rules and competitive rankings
Endless Battle — push your limits against endless enemies
Procedurally generated dungeons
Multiple languages supported
Cloud save

Tear the dungeon apart with your own strategy.
One run is never enough.

What’s new

Release notes for the latest version, as written by the developer.

v1.0.43
  • Improved controls and responsiveness.
  • Major overhaul of the tutorial.
  • Increased Mastery-related stats.
  • Healing Focus duration reduced from 3 to 2 turns.
  • Gambler's Luck increased from 1 to 2.
  • Fixed a freezing issue during the Earth Guardian battle.

Rank history

Daily position in the South Korea charts. #1 is at the top.

Best rank
#6
Current rank
#6
Days charting
7 of 7

On the charts today

Small & simple score

How realistic it is for a small team to build something like this.

90/100

Small & simple

  • Developer size100% · 25

    Developer: 1 app on the charts

  • Audience size100% · 20

    Ratings: 2

  • App size60% · 10

    Size: 307 MB

  • Price model100% · 15

    Price model: paid

  • Demand proof80% · 30

    Best rank #6, 5 countries

An indicator, not a fact. We can't see team size. Calculated Oct 24, 2026 · method i2

How the score works

Version history

  • 1.0.43LatestReleased Oct 17, 2026
  • 1.0.40Released Oct 10, 2026
  • 1.0.39Released Oct 7, 2026