Haptique - Haptic Explorer
by Thuy Gia Nguyen
- Developer Tools
- Paid
- Small & simple · 93
- Rating
- 0.0
- 0 ratings · India storefront
- Last update
- Mar 9, 2026
- Version 2.0.1
- Size
- 40 MB
- Category
- Developer Tools
- Tracked since
- Oct 9, 2026
Estimated revenue
A model estimate with a likely range, not a reported figure.
No estimate. Apps outside the grossing charts, and some countries, have no reliable rank-to-revenue curve, so we show nothing rather than a guess.
How this estimate is made
Rank: we take the app's best Top Grossing rank on the latest chart day. Category ranks are converted into an equivalent overall rank, because a #10 in Finance earns far less than a #10 overall.
Curve: that equivalent rank is read off a rank-to-revenue curve anchored on public company revenue and market-data reports for the US iPhone App Store.
Country: the curve is scaled per country (Japan is roughly a third of the US, Türkiye under 1%). Where we have no scale, such as China, there is no estimate.
Range: the likely range widens with country, category and chart depth. It is a plausible span, not a statistical confidence interval.
Not included: ads, payments outside the App Store, and any difference between gross sales and what the developer keeps. Low confidence means indirect data; medium means several independent sources agree.
Full methodScreenshots
As shown on the App Store listing.
About this app
Text from the App Store listing.
Haptique is a practical guide to iOS haptic feedback for designers and developers. Browse native haptic patterns, feel them instantly, and learn when each one makes sense in real products.
Whether you are polishing microinteractions, designing accessible feedback, or aligning a team on interaction quality, Haptique helps you choose haptics with confidence.
Explore native haptics
Quick definitions, grouped by type, so you can find the right pattern fast.
A hands-on haptics lab
Try haptics in a playful Playground with small experiments that make the differences easy to feel and remember.
What it feels like, explained
Each pattern includes:
- A plain-language description of what it feels like
- When to use it (and when not to)
- A SwiftUI example you can adapt
- The option to play audio and haptic feedback (when available)
Curated learning, built in
Jump straight to handpicked Apple talks and documentation, plus extra tools like Haptic Strings.
Built for teams
Use Haptique as a shared reference to support better conversations between design and development, and to set a higher bar for interaction craft.
If you care about tactile feedback, microinteractions, UX polish, and native iOS feel, Haptique is your pocket reference.
What’s new
Release notes for the latest version, as written by the developer.
Minor tweak to educational links, due to the sunsetting of Play.
Also fixed a minor visual bug in the haptic playground
Rank history
Daily position in the Norway charts. #1 is at the top.
- Best rank
- #1
- Current rank
- #4
- Days charting
- 7 of 7
On the charts today
Small & simple score
How realistic it is for a small team to build something like this.
93/100
Small & simple
- Developer size70% · 25
Developer: 2 apps on the charts
- Audience size100% · 20
Ratings: 0
- App size100% · 10
Size: 40 MB
- Price model100% · 15
Price model: paid
- Demand proof100% · 30
Best rank #1, 37 countries
An indicator, not a fact. We can't see team size. Calculated Oct 24, 2026 · method i2
How the score worksVersion history
- 2.0.1LatestReleased Mar 9, 2026