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Nomad Sculpt

by Hexanomad

  • Graphics & Design
  • Paid
View on the App Store
Rating
4.8
14.4K ratings · US storefront
Top 24%among 172 Graphics & Design apps
Last update
Oct 14, 2026
Version 2.12
Size
308 MB
Category
Graphics & Design
Tracked since
Oct 9, 2026

Estimated revenue

A model estimate with a likely range, not a reported figure.

No estimate. Apps outside the grossing charts, and some countries, have no reliable rank-to-revenue curve, so we show nothing rather than a guess.

How this estimate is made

Rank: we take the app's best Top Grossing rank on the latest chart day. Category ranks are converted into an equivalent overall rank, because a #10 in Finance earns far less than a #10 overall.

Curve: that equivalent rank is read off a rank-to-revenue curve anchored on public company revenue and market-data reports for the US iPhone App Store.

Country: the curve is scaled per country (Japan is roughly a third of the US, Türkiye under 1%). Where we have no scale, such as China, there is no estimate.

Range: the likely range widens with country, category and chart depth. It is a plausible span, not a statistical confidence interval.

Not included: ads, payments outside the App Store, and any difference between gross sales and what the developer keeps. Low confidence means indirect data; medium means several independent sources agree.

Full method

Screenshots

As shown on the App Store listing.

About this app

Text from the App Store listing.

  • Sculpting tools

Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.

  • Stroke customization

Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.

  • Painting tools

Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.

  • Layers

Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.

  • Multiresolution sculpting

Go back and forth between multiple resolution of your mesh for a flexible workflow.

  • Voxel remeshing

Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.

  • Dynamic topology

Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!

  • Decimate

Reduce the number of polygons by keeping as many details as possible.

  • Face Group

Segment your mesh into subgroups with the face group tool.

  • Automatic UV unwrap

The automatic UV unwrapper can use face groups to control the unwrapping process.

  • Baking

You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.

  • Primitive shape

Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.

  • PBR rendering

Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.

  • Post processing

Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

  • Export and Import

Supported formats include glTF, OBJ, STL or PLY files.

  • Interface

Easy-to-use interface, designed for mobile experience.
Customization is possible as well!

  • Quad Remesher (separate in-app purchase only)

Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.

What’s new

Release notes for the latest version, as written by the developer.

v2.12
  • Bake
  • Smooth base: measure the displacement from the subdivided base, for Blender adaptive subdivision
  • VDM
  • Create: add a plane to sculpt a VDM, or capture one from the surface
  • Gizmo
  • Pivot: View aligns the pivot to the current view
  • Surface repeater
  • A second finger moves the camera instead of toggling a face group
  • Fixes
  • Crash when opening the share sheet after an export
  • Crash when extracting while the preview is computing
  • UV Unwrap no longer warns about losing the subdivision levels
  • Move, Drag and Elastic: a tap selects the object instead of nudging it
  • System menus follow the light or dark interface

Rank history

Daily position in the Spain charts. #1 is at the top.

Best rank
#2
Current rank
#2
Days charting
7 of 7

On the charts today

Small & simple score

How realistic it is for a small team to build something like this.

73/100

Not flagged as small & simple

  • Developer size100% · 25

    Developer: 1 app on the charts

  • Audience size0% · 20

    Ratings: 14,427

  • App size25% · 10

    Size: 308 MB

  • Price model100% · 15

    Price model: paid

  • Demand proof100% · 30

    Best rank #1, 129 countries

An indicator, not a fact. We can't see team size. Calculated Oct 24, 2026 · method i2

How the score works

Version history

  • 2.12LatestReleased Oct 14, 2026
  • 2.9Released Oct 9, 2026